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Joined 1 year ago
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Cake day: September 20th, 2024

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  • Disclosure: I have been sailing the seas for years, but…

    This logic does no justice to the objective financial harm being done to the creators/owners of valuable data/content/media.

    The original creator/owner is at a loss when data is copied. The intent of that data is to be copied for profit. Now that the data has been copied against the creator/owners will, they do not receive the profit from that copy.

    Yes yes the argument is made that the pirate would not have bought the copy anyways, but having free copies of the content available on the internet decreases the desire for people to obtain paid copies of the data. At the very least it gives people an option not to pay for the data, which is not what the creator wanted in creating it. They are entitled to fair compensation to their work.

    It is true that pirating is not directly theft, but it does definitely take away from the creator’s/distributor’s profit.


  • Yeah if you never got the red ring of death it was the best console.

    Its DRM was more flexible than we have ever or will ever see on a console again.

    • The licensing worked similar to xbox one but you could transfer all licenses at once instead of just when you downloaded a game.
    • You could install any disc or digital game to internal or external drives and could transfer it between any pc/console. The discs then functioned as physical licenses to play disc-based games.

    The avatar system was the gaming metaverse we all wanted and it got abandoned before it could reach its full potential.

    • Avatar awards as skins you could show off in multiple games!? Amazing.
    • indie devs could take advantage of the avatar system to enhance their games

    The library was the peak that xbox ever had to offer. Uniqueness and passion still showed through in AAA games of this era, and 360 had the majority of quality AAA games. PS3 still managed, but nostalgia for the 360 days is what is still keeping the xbox brand alive today.

    The online multiplayer in games of this era still celebrated and enabled community/random encounters with voice chat. This doesnt happen in modern games, nobody is in the game chat anymore. I am not a fan of paid multiplayer so i dont pay anymore, but back in the day, it was worth it for the shenanigans and connections we made.




  • So this is where minecraft having 2 pc versions (java and bedrock) gets complex.

    It is very easy to find a custom or cracked launcher for java minecraft, and play it without also having to purchase minecraft on PC. You just have to source the game files for the version(i.e. 1.21) you want and play it with a cracked launcher.

    When it comes to multiplayer… Java edition can operate its own server on Lan or the internet, and you can also setup a dedicated server on another machine that will let you and your friends play. This will work with purchased or cracked versions of mc java, assuming the game and server game version numbers match.

    The whole reason Mojang/Microsoft made Bedrock was to allow them control over the community, and to make money. This means they charge for skins, resource packs and servers(now known as Realms). As far as i know, you cannot hose a Realm for free or with a crack.

    There are programs that can convert bedrock saves to java saves, and vice versa… But the last time i used one it didnt work well.

    The best option is to start a Java server, and use mods that allow bedrock players to join. That can be a pain too if they are on console.

    This is why there is alot of disdain for the Bedrock version of mc…










  • This is the exact attitude im talking about.

    Content, media, and art all Can Will and currently Does disappear FOREVER. You dont care because you got what you wanted out of it, but what about everyone else that deserves the experience?

    If the experience becomes desirable enough then yes, distributers will be happy to charge everyone again and again for it, until they deem the demand inadequate, then the content gets locked away in the vault, forgotten, deleted…

    There is no sense in this other than companies taking advantage of your complacency for profit.

    That all being said, i do appreciate you sharing your perspective.



  • Not a specific example, but it infuriates me more than anything when people say it doesn’t matter that hardware, software and media are becoming increasingly dependent on an internet connection to operate.

    People lack the foresight to care that the things they are paying for right now, wont last like similar things do from 10-20+ years ago.

    Your old dvds, vhs, cds, vinyls, game consoles, tvs telephones.

    The current implementations of these mediums have taken ownership away from the consumer, and nobody cares.

    I anticipate a massive loss of historically pertinent hardware and information that will result in the new norm of paying for limited access to anything and everything.

    Maximum consumption and profit, minimal preservation and environmental efficiency.

    Nobody cares, like we are all slowly boiling frogs.