

Great point here.


Great point here.


I guess herein lies the potential fallacy of my statement. Decreased desire is a Subjective observation.
One cannot draw a direct correlation, but there is data to conclude that not having a piracy option will boost sales of data initially, at least when it comes to games. (Hence why publishers continue to use Denuvo)


Disclosure: I have been sailing the seas for years, but…
This logic does no justice to the objective financial harm being done to the creators/owners of valuable data/content/media.
The original creator/owner is at a loss when data is copied. The intent of that data is to be copied for profit. Now that the data has been copied against the creator/owners will, they do not receive the profit from that copy.
Yes yes the argument is made that the pirate would not have bought the copy anyways, but having free copies of the content available on the internet decreases the desire for people to obtain paid copies of the data. At the very least it gives people an option not to pay for the data, which is not what the creator wanted in creating it. They are entitled to fair compensation to their work.
It is true that pirating is not directly theft, but it does definitely take away from the creator’s/distributor’s profit.


Yeah if you never got the red ring of death it was the best console.
Its DRM was more flexible than we have ever or will ever see on a console again.
The avatar system was the gaming metaverse we all wanted and it got abandoned before it could reach its full potential.
The library was the peak that xbox ever had to offer. Uniqueness and passion still showed through in AAA games of this era, and 360 had the majority of quality AAA games. PS3 still managed, but nostalgia for the 360 days is what is still keeping the xbox brand alive today.
The online multiplayer in games of this era still celebrated and enabled community/random encounters with voice chat. This doesnt happen in modern games, nobody is in the game chat anymore. I am not a fan of paid multiplayer so i dont pay anymore, but back in the day, it was worth it for the shenanigans and connections we made.


I’m obsessed with the OG xbox and 360, oh how the mighty have fallen.


Yeahhh… If it has Denuvo like Frontiers i wouldnt consider that verified.
Not being playable/launchable offline contradicts the purpose of a mobile console.
Steam/valve really needs to consider the implications of the preservation-destroying DRM they allow in their games.
Games I have purchased on steam are no longer playable because of their online DRM that was abandoned.
I wont pay for a game with this form of DRM ever again.


So this is where minecraft having 2 pc versions (java and bedrock) gets complex.
It is very easy to find a custom or cracked launcher for java minecraft, and play it without also having to purchase minecraft on PC. You just have to source the game files for the version(i.e. 1.21) you want and play it with a cracked launcher.
When it comes to multiplayer… Java edition can operate its own server on Lan or the internet, and you can also setup a dedicated server on another machine that will let you and your friends play. This will work with purchased or cracked versions of mc java, assuming the game and server game version numbers match.
The whole reason Mojang/Microsoft made Bedrock was to allow them control over the community, and to make money. This means they charge for skins, resource packs and servers(now known as Realms). As far as i know, you cannot hose a Realm for free or with a crack.
There are programs that can convert bedrock saves to java saves, and vice versa… But the last time i used one it didnt work well.
The best option is to start a Java server, and use mods that allow bedrock players to join. That can be a pain too if they are on console.
This is why there is alot of disdain for the Bedrock version of mc…


Lol thanks for clarifying


Where do you see this chart?


I buy the games that deserve it, when i can afford it.
Over 900 games on steam, not garbage either.
Piracy has its place, but voting with the wallet is important too.


That last word is the motivator to seed:
Preservation


Yeah but if 1500 is peak… The only thing that will save it longer term is going f2p.
That being said if you can hop on right now and get a couple games in, its likely worth the dollar.


It was a pillar of capitalism that fortunately allowed for all of the positive sides of commerce… Mainly community to physically engage with. Tangible unique experiences.
Now we stare at a screen and type into a void hoping somebody listens.


Looked into it, looks like a great game for a killer price, but a tactical r6-like game is dependent on a team… Unless there is bot support this game is already dead in the water with its super low player count.
And i didnt see bot support listed anywhere. Lan support would be nice but getting 10 people to play lan with you on this game would be impossible.
Maybe the devs will get the hint eventually.


And there you have it. Piracy is becoming the only valid means of truly possessing media.
Would you take it seriously if none of the movies you want to watch are available, or only for an unreasonable price?
And if you say you would just do something else, thats dismissing the issue.
Access to media is another right that has to be fought for unfortunately.
It falls into a similar category to book burning, although instead of the motives being malicious, they are based in greed and (in your case) apathy.


This is the exact attitude im talking about.
Content, media, and art all Can Will and currently Does disappear FOREVER. You dont care because you got what you wanted out of it, but what about everyone else that deserves the experience?
If the experience becomes desirable enough then yes, distributers will be happy to charge everyone again and again for it, until they deem the demand inadequate, then the content gets locked away in the vault, forgotten, deleted…
There is no sense in this other than companies taking advantage of your complacency for profit.
That all being said, i do appreciate you sharing your perspective.


The motives behind this or any form of planned obsolescence are various, usually greed is the reasoning central to these motives, but none of them justify the detriment to the end user(from the end user’s perspective).


Not a specific example, but it infuriates me more than anything when people say it doesn’t matter that hardware, software and media are becoming increasingly dependent on an internet connection to operate.
People lack the foresight to care that the things they are paying for right now, wont last like similar things do from 10-20+ years ago.
Your old dvds, vhs, cds, vinyls, game consoles, tvs telephones.
The current implementations of these mediums have taken ownership away from the consumer, and nobody cares.
I anticipate a massive loss of historically pertinent hardware and information that will result in the new norm of paying for limited access to anything and everything.
Maximum consumption and profit, minimal preservation and environmental efficiency.
Nobody cares, like we are all slowly boiling frogs.


This comment is true for all games, regardless of graphics quality. If a game offers nothing new from a story/gameplay perspective, its graphics wont carry it very far.
Killer Instinct?! Hell yeah