• Kaan
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    112 years ago

    Barely any game uses them. And I think it’s only needed in MGS. So, far from pointless imo.

    • Haru
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      82 years ago

      I remember finding out Ridge Racer V was using them when it was released, and as cool as it was, it just seemed rather pointless. Sensitivity margin was so thin you had to be quite delicate with it.

    • MrScottyTay
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      52 years ago

      and almost all racing games or games with vehicles that use th face buttons for acceleration, think GTA, NFS, Gran Turismo

      • Adam Cook
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        12 years ago

        @MrScottyTay @Kaan
        Though I remember one of the Gran Turismo games had an option to use the right analog stick up and down as an accelerator and break. It was tricky to master, but effective.

        • MrScottyTay
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          22 years ago

          Yeah, I think most racers do that, very hard to get used to in my opinion, but definitely an option

          • Adam Cook
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            12 years ago

            @MrScottyTay
            It definitely was hard to get used to. But with Gran Turismo, it rewards precision. I was also a fan of games like Driver, that were more forgiving.

    • Nioxic
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      2 years ago

      GTA3 as well

      Though its rather pointless IMO

    • @TheWildTangler@lemmy.world
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      12 years ago

      Silent Hill 2 has heavy and light attacks that are tied to the analog face buttons. You might be able to use a hold with digital mode but it would be slower